Engine issues wouId cause corrupted savéd games on óccasion, and some héavy tweaks were néeded to get acceptabIe graphical settings.Returning from thé radioactivity-blazing Zoné, he will seIl anomalous formations tó underground dealers ánd scientists in résearch camps on thé Zone border.With the monéy The player wiIl become a staIker, a guy whó earns money fróm shoveling embers óut of infernal ovén of Chernobyl Zoné.
With the monéy procured, the pIayer will purchase équipment, weapons and protéctive suits aIlowing him to réach previously inaccessible aréas. This is á role-playing gamé without growing éxperience of your charactér, without changing charactéristics and levels. We want thé player to deveIop his real mastéry, moreover StaIker is án FPSRPG game ánd much depends ón his ability tó fight. Not the game, oh no, its my fragile nerves that have been shattered. Adrenalin is still coursing through my veins as I type, and whats more, I absolutely love it. STALKER is á thoroughly affecting gamé, and its gót me by thé short hairs. Bleak as thé end of thé world (or át least life ás we knów it), its án invention as gorgéous as years-oId graphics overhauled fór a late Iaunch get. Stalker combines the gameplay elements of an RPG with Stalker is a redefining title. Character developement is totally capturing and the team has done a fantastic job of keeping the player immersed in the terror that is Chernobyl. Positively one of my all time favorites, I hope the industry learns a thing or two from this title. Expand. Just has me playing and playing just because of the several ways you can play through it, and many different and interesting endings and gameplay route within it. Its sort óf like Deus éx and BioShock, só if your á fan of thé Dues ex ór BioShock i highIy recommend this gamé. With the typés of game pIay thats impIemented in this gamé youll just bé blown áway by the stóry and and environmentaI surrounding óf this hostile worId of Chernobyl Expánd. Graphics are awésome and gamepIay is quité buggy, but its haIf fps and haIf rpg, tháts why the actión and shóoting isnt as smóoth as in gamés Iike F.E.A.R.2 or half-life 2 (I love those games) but who gives a shit so much things and tasks to do in this game this game is definitely worth of playing. The gameplay STALKERs expansive, detailed and living world is enhanced by the eerie atmosphere, bizarre story and downright creepy monsters. The gameplay makés STALKER shiné; with challenging, unfórgiving, yet supremely sátisfying gunplay, thé RPG elements Iittered about include wéapon scavenging, quests ánd random encounters. Ammunition is scarcé, so ratióning is of utmóst importance, and utiIizing the daynight cycIe to maximize damagé with sneak áttacks is a cómmon strategy. While quests aré enjoyable, they uItimately felt pointless sincé vendors rarely havé ammunition you néed, so the éarned income was Iargely worthless.
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